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 HardCore loot system: EPGP

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Join date : 2009-02-04

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PostSubject: HardCore loot system: EPGP   HardCore loot system: EPGP I_icon_minitimeFri Mar 27, 2009 5:55 pm

HardCore uses a loot system known as "Effort Points, Gear Points" or, simply, EPGP. For a full explanation, I recommend visiting the developer's website at http://code.google.com/p/epgp.


Under this system, you earn Effort Points (EP) for attending raids and Gear Points (GP) for the upgrades you receive from them, and the ratio of your EP to GP determines your Priority for loot in the future (PR=EP/GP). If you follow the math, someone who has more EP over less GP (conceptualized as "High Effort In, Low Gear Out") will have higher priority (PR) than someone who has the opposite ("Low Effort In, High Gear Out"). Most people will fall somewhere in between, but calculating PR in this manner will allow us to put an actual -- and meaningful -- number on their contributions to (and deductions from) the guild.

All raids will be run on Master Loot. When a new piece of gear drops, the Raid Leader (or designated Master Looter) will the loots in raid warning chat and then the loot process will begin (see "loot process" below to know how it works). He will then review the PR list to determine who among those interested has the highest priority for the item. This individual will recieve it, along with the corresponding GP. If no one needs a particular item for a main-spec upgrade, then it can go into a second round of bidding, where it will be worth 15% of its actual GP as an off-spec upgrade. This means that the Holy Paladin who takes a piece of DPS gear that no one else wants for his Ret set isn't penalized hugely in terms of PR when a healing piece drops.

Decay and Minimum EPs

To prevent the equivalent of DKP-hoarding, and to give newer raiders a chance to catch up to their more seasoned counterparts, EP and GP will decay at the rate of 10% per week. Because EPGP is ratio-based, this decay will not impact your PR, but will reduce the numbers behind it to equalize the system over time. Additionally, a minimum EP threshold of 2000 will be established to prevent new members from recieving loot until they have attended several raids; this should correspond, loosely, to their trial period. Combined with decay, this threshold will also prevent previously active members who have not raided for some time from remaining at the top of the PR list week after week.

Effort Point Values

Boss EP
    - Naxxramas: 20 EP per boss, 30 each for Sapphiron and Kel'Thuzad
    - Obsidian Sanctum: 20 EP for Sartharion, +20 (=40 with 2 drakes up), +40 (=60 with 3 drakes up)
    - Eye of Eternity: 30 EP

    - Progression Raids: 60 EP every 30 minutes
    - Farming Raids: 20 EP every 30 minutes
    - Guild First Boss Kills: 200% of the boss's EP
    - Wait Listed Members - boss kills: 50% of the points for downing a boss*
    - Wait Listed Members - raid time: 50% of the points earned during the raid time

*In order to recieve these awards, you must have signed up for a raid at least 24 hours in advance, be wait-listed, available for an invite if someone does not show and online during the entire raid in the event someone has to leave.

    - Failure to show up to a raid you are approved for: -200 EP
    -Being late to a raid: -100 EP
    - Leaving in the middle of the raid (without a valid reason): -100 EP
    - Going AFK during a raid for an extended period of time (>5 minutes) without notifying the raid leader: -100 EP

From time to time, EP may also be awarded for exceptional contributions to the guild -- an alchemist making pots for the raid at their own cost, for example. In rare occasions, the Raid Leader might choose to override the priority list to maximize an item's value to the guild, such as by restricting bidding on a certain item to a specific class. As always, the Raid Leader will be the final authority on loot distribution.

Gear Point Values

GP is built into the EPGP mod and calculated as a function of item level * rarity * slot. Installing the mod will add each item's GP value to its tooltip, so while only the Raid Leaders will be required to use the mod for loot distribution purposes, anyone may download it for easy reference. EP, GP and PR will be tracked via officer notes and visible to all guild members, regardless of whether or not they have the mod itself.

Officer Notes

EPGP is stored in-game via Officer Notes. The format is as follows: EP,GP, with number values replacing EP and GP (i.e., someone with 100 EP and 50 GP would see 100,50 in his or her Officer Note). You can calculate your priority from these numbers (remember, PR = EP/GP!), but I recommend downloading the mod itself to view a sortable PR list. This will tell you exactly where you stand in relation to other guild members and/or raiders on loot priority.

Loot Process

We use EPGP loot master (add-on) to expedite the bidding process. When an item is gonna be looted, who has this addon will receive a window where you can Need (main spec) Greed (off specc) or Pass, and the master looter will receive those answers. It is highly recommended. If you do not have the mod to submit bids, you will need to /whisper a command (!epgp need [itemlink] or !epgp greed [itemlink]) to the Master Looter.

Guild Ranks & Loot Priority

Current Tier: Main Character, Main Spec > Main Character, Off Spec > Alt, Main Spec > Alt, Off Spec
Previous Tiers: Main Spec > Off Spec

Only the player's primary raid role will be considered Main Spec. With the Dual Spec functionality(v3.1), we may designate a small number of hybrids who will have priority on Off Spec gear (at Off Spec cost), in order to maintain a flexible raid roster. In exchange for this priority, these "official" hybrids must be willing to fulfill either of their two designated raid roles. (Players who want to reserve their second spec for PvP, etc., are certainly welcome to do so, but will not recieve the same off-spec consideration.)

Please note that "Social" is a non-raiding rank; as such, Social recieve loot only as an alternative to DE. Social member looking to raid on a full- or part- time basis should notify an officer of their intent and an application to the site.

The information below are capable of changes. So it's higly recommended to daily check the forum. A "guild message of the day" will however notify that.
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HardCore loot system: EPGP Empty
PostSubject: Re: HardCore loot system: EPGP   HardCore loot system: EPGP I_icon_minitimeThu May 07, 2009 5:05 pm

- Failure to show up to a raid you are approved for: -200 EP
-Being late to a raid: -100 EP
- Leaving in the middle of the raid (without a valid reason): -100 EP
- Going AFK during a raid for an extended period of time (>5 minutes) without notifying the raid leader: -100 EP
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